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A game created for the Itch.io sponsored "FlappyJam", a mini game jam created in positive response to the indie developer of Flappy Bird's plight with sudden fame and commercial success. FatPlant was built within the contest parameters of:

1) Have a simple and frustrating central game mechanic

2) Use classic game inspired graphics

3) Flappy-esque appreciated but not required.

I went with a Flapping central mechanic, but with more physics and forces coming into play, used Mario Bros style Piranha Plants, Coins, Flowers, and Pipes, and simply with with FatPlant after doubling the size of all of my sprites mid-development.

You can play the game HERE, where it is available for download for both Mac and PC.